Information
Max Coker
instagram: @maks_oker
email: max@landbuoy.xyz
website: landbuoy.xyz
Land Buoy is here a website to host the audio visual sketches made by Max Coker. The name comes from his time on the airwaves at WUSB Stony Brook 90.1FM. His practice explores the objectivity of digital sound and video by designing models and transferring to physical entities. Landbuoy expressions are modeled in virtual space for interactive performance systems.
Sound Design for Film
"Enantiodromia" collaboration with Kristi Cole Chez Bushwick, 2021 Brooklyn
Music Recordings
"Upload i Thought" album of experimental tape recordings, Phase Space, 2022 Brooklyn
"Upload ii Thoughts" album of experimental tape recordings, Phase Space, 2022 Brooklyn
"A May Day" contributed a track to a compilation of electroacoustic music, Brooklyn College Center for Computer Music, 2020 Brooklyn
Residencies
Phase Space 2022 Brooklyn
Everwood Farmstead Developed an interactive audio/visual system in collaboration with choreographer Kristi Cole. July 2022 Wisconsin
Skopelos Foundation June 2023 Skopelos, Greece
Performances
"hexafloralia" audio visual performance with New Delusion, May 7, 2022 Brooklyn
"hyperborealis" audio visual performance with Nude Illusion, October 9, 2021 Brooklyn
Landbuoy on WUSB 90.1 FM music director, live programming twice monthly with original noise collage material, 2016 - 2017 Long Island
@The Living Gallery remote broadcasting on WUSB 90.1, 2016 - 2017 Brooklyn
@The Glove remote broadcasting on WUSB 90.1, 2016 - 2017 Brooklyn
@Babycastles remote broadcasting on WUSB 90.1, Brooklyn, 2016 - 2017
@Friends and Lovers remote broadcasting on WUSB 90.1, 2016 - 2017 Brooklyn
@king killer studios remote broadcasting on WUSB 90.1, Brooklyn, 2016 - 2017
@Shea Stadium (Bushwick) remote broadcasting on WUSB 90.1, 2016 - 2017 Brooklyn
Exhibitions
"Kalina" multiple channel video, Center for Contemporary Art, April 2023 Tbilisi
"Mercuralia" interactive audio visual installation at Phase Space, August 27, 2022 Brooklyn
"OFTEN VARY NEVER CHANGE" Facilitated the installation of an exhibition of works by Jean-Marie Appriou, Korakrit Arunanondchai, Meriem Bennani, Sebastian Black, Koenraad Dedobbeleer, Daniel Dewar & Grégory Gicquel, Ryan Foerster, Aaron Garber-Maikovska, Chase Hall, Hugh Hayden, Marguerite Humeau, Zak Kitnick, Calvin Marcus, Marina Pinsky, Loïc Raguénès, and Lili Reynaud-Dewar. July 22, 2021 - August 25, 2021 @C L E A R I N G, New York
"Aleczander" Facilitated the installation of an exhibition of new works by Chase Hall April 29, 2021 - July 9, 2021 @C L E A R I N G, New York
"Video Club #4" Facilitated the installation of an exhibition of works by Ryan Foerster March 9, 2021 - March 28, 2021 @C L E A R I N G, New York
Internships
LoVid Assisted the creation of analog audiovisual synth modules while learning principles of signal processing, 2017 Long Island
David Judelson Assisted the creation of large scale sculptures while mastering drafting and woodworking techniques, 2019 Brooklyn
Teaching
Wesleyan University visiting artist event covering signal processing with live performance, November 13, 2021 Connecticut
Work Experience
List of Works
2021 March composites
A mix of techniques involving
Information
hausaufgabe: Energie
tying visual loops and sound loops to the same timeframe. a 3D environment and sample mixing system. I want to produce a piece of integrated software that allows me to play with virtual cameras, light and objects in space with a connected audio synthesis engine. mixing is tied to the space via a 3D audio render system. sound emanates from objects in space with distance attenuation. the space has reverb qualities. each object can be interacted with, opening a menu for sample manipulation. I have a process in touchdesigner for arranging objects, cameras, and lights and compositing with a background. I can move a camera around in first person to find the best angles and position a more static camera to be my capture frame. I can move objects around independently with toggleable controls. it is very straightforward in touchdesigner to make a 3D sound rendering. I am still working with tape material I created over several months last year in New York. These are intricate improvised sound collages recorded to audio cassette of samples from earlier recordings I'd made of acoustic instruments and live samples of some records and synth modules in my studio at Phase Space in Brooklyn. in all I'd produced between 20 and 25 tapes or roughly 27 hours of material. I tried to mix it down to a 90 minute tape of around 60 tracks, which mix I have uploaded to bandcamp and my website, but I am still not satisfied to let the material rest. I think many of the recordings work better as longer explorations than the 1 - 2 minutes I allow them on the tape release. I also think they would be enhanced by a video accompaniment, which has inspired the idea of producing sound and video simultaneously and additionally led me to try making a video for one recording for this homework. Recently, I've become convinced that energy gives rise to form. or maybe I've been convinced of the depth of this insight. When reading 'die Blaue Reiter' I came across a reference from Kandinsky to El Greco. I learned that he gives his attention first to color when he begins a piece as he believes that color has primacy over form, a very abstract concept for a renaissance painter. I've also felt this way since I was young since I was always imagining colors and form emanating from the sounds of music. I figured that the way something sounds and looks was directly related to the way it moves and interacts in its environment and it's design whether human or natural (arguably an irrelevant distinction), was in response to a need for something to sound and appear that way. Which is to say that it looks and sounds the way it does because of a need to exist in this environment. The properties of matter are all subject to a framework of energy and some force of will and the things that energy has arranged to be must dance and sing in accordance to what caused them to be. so I guess I'm interested in modeling a small system with rules that are set and objects that can be changed and have behaviours purely for the organic spectacle of what natural interactions happen when different actors and objects are introduced.References
Research References
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Linguistics
Linguistics Research
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Movement Analysis
Movement Analysis Research
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Machine Learning
Machine Learning Research
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Music Engine
Symbolic Language
Symbolic Language Research
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Material Studies
Material Studies Research
Rug Studies



